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Re: Splitting up a model
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Re: Splitting up a model
by
empleh
on Nov 27, 2002 at 2:23:53 am
Have you taken a look in the hypergraph? It sounds like the shapes might share the same transform node.
select the thumb and open the hypergraph. Then check Options->Display->Shape Nodes & Invisible Nodes
You should then be able to see the individual shape nodes and how they are organized in the scene. You should also be able to delete the shapes that you don't want.
good luck,
ww
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Current Message Thread:
Splitting up a model
by Mythprod on Nov 25, 2002 at 11:04:44 pm
Re: Splitting up a model
by Chad Briggs on Nov 26, 2002 at 12:27:32 am
Re: Splitting up a model
by MythProd on Nov 26, 2002 at 1:48:39 am
Re: Splitting up a model
by Mythprod on Nov 26, 2002 at 4:50:46 pm
Re: Splitting up a model
by Chad Briggs on Nov 27, 2002 at 12:12:39 am
Re: Splitting up a model
by empleh on Nov 27, 2002 at 2:23:53 am
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