Hi everyone
About a week ago i posted a request for a good way to slice up 3d objects, and got a huge amount of help. Serge has offered to talk me through this but wanted everyone else to be able to see the post too. Here's the
original thread
Imagine taking a lump of play-doh, shaping it into an object like a cuboid say and then slicing it in half with a knife. Then slicing both halves again. The cross-sections produced would all match.
But if you were to take a sphere, and sliced it in half, then sliced those halves (all in parrallel) the cross-sections would be differently-sized circles.
It's for an interactive resource for a school maths lesson (that my job, making these things) Up until now, the teacher always used play-doh, but was hoping for a more up-to-date solution.
I have Zaxwerks Classic and need the individual parts to be closed.
Graham