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Re: P vs PsF standard
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Re: P vs PsF standard
by
Joaquin (Kino) Gil
on Apr 10, 2003 at 8:13:10 pm
[Gary Taylor]
"no advantage to using Magic Bullet to reassembe the progressive frames "
None. Magic bullet is for INTERLACED frames, or rather, for DE-interlacing them, and it does a beautiful job.
Progressive frames ARE progressive. Two different worlds. The only apparent similarity is that the frames are STORED in two parts. But these "parts" ARE NOT fields, It has more to do with speeds of tape transports and deep-field bitcopy than on bandwidth proper, as in the case of real video fields.
Take care
.k.
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Current Message Thread:
P vs PsF standard
by chrispy on Apr 9, 2003 at 2:10:04 pm
Re: P vs PsF standard
by Leo Ticheli on Apr 9, 2003 at 2:14:16 pm
Re: P vs PsF standard
by chrispy on Apr 9, 2003 at 2:46:20 pm
Re: P vs PsF standard
by Mike McNeese on Apr 9, 2003 at 3:12:38 pm
Re: P vs PsF standard
by chrispy on Apr 9, 2003 at 3:30:10 pm
Re: P vs PsF standard
by Mike McNeese on Apr 9, 2003 at 5:52:48 pm
Re: P vs PsF standard
by David Mullen on Apr 9, 2003 at 5:00:48 pm
Re: P vs PsF standard
by Gary Taylor on Apr 10, 2003 at 4:31:13 pm
Re: P vs PsF standard
by David Mullen on Apr 10, 2003 at 6:11:05 pm
Re: P vs PsF standard
by Gary Taylor on Apr 10, 2003 at 6:35:37 pm
Re: P vs PsF standard
by Joaquin (Kino) Gil on Apr 10, 2003 at 8:13:10 pm
Re: P vs PsF standard
by David Mullen on Apr 10, 2003 at 10:15:06 pm
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